How Wars Work Jun 3, 2012 11:49:12 GMT -5
Post by Theopolis on Jun 3, 2012 11:49:12 GMT -5
How Wars Work[/u][/center]
Once War has been declared between two or more civilizations, war is a mere inevitable. Your forces will be arrayed in such a way that they'll be pitted against your opponents. Planetary Battles are what comprise a war, and each Planetary Battle is won on a point system. The first civilization or participating civilizations in a Planetary Battle to reach 9 Points wins. There are several different types of Planetary Battles. Here are the possibilities.
Skirmish (1 Points) -- A very small battle, most of the time contained within a larger battle. Within the Battle of Stalingrad (Decisive Battle) there would've been many skirmishes. A skirmish usually involves between 1,000 and 8,000 troops on either side allowing for specific command and intricate strategy.
Minor Engagement (3 Points) - Composed between single army units. Minor Engagements are often contained within a larger Battle but relays only the availability of the participating units for that engagement. A minor engagement consists of singe army units.
Battle (4 Points) - A standard battle. This is comprised of a larger portion of each civilization's planetary forces, but less than 50% of those involved.
Decisive Battle (6 Points) - This is when both participating attacker and defender dedicate more than 50% of their entire planetary forces to a single area and objective. Defeat means victory is almost guaranteed, defeat means you've nearly lost the battle for the planet.
Theaters of War
By default, every planet has Three Theaters of War. Before a planetary invasion, or the commencement of planetary hostilities, the defender will select his unit composition and location and private message them to the acting Moderator. The attacker will than drop his forces into any of the three theaters and battles may or may not commence.